I'm reading through the 2nd edition Mutants and Masterminds book when I come across this line in the World Building section:
"It's not hard finding things like maps and guides to San Francisco, for example. You can play around with the city's features to fit the style and history of your campaign, liketurning Alcatraz Island into a hero team's headquarters (or a super-prison for holding villains)."
So Jason? Was this little bit in the beta-test copy you got back in May, or was it added after you'd already contacted them about Alcatraz? :)
"It's not hard finding things like maps and guides to San Francisco, for example. You can play around with the city's features to fit the style and history of your campaign, liketurning Alcatraz Island into a hero team's headquarters (or a super-prison for holding villains)."
So Jason? Was this little bit in the beta-test copy you got back in May, or was it added after you'd already contacted them about Alcatraz? :)